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tearducs

Joined: 27 Jul 2006 Posts: 47 Location: canada, New Brunswick
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Posted: Thu Oct 26, 2006 6:21 pm Post subject: Telp give me your feedback |
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Assassination (31 points)
3/3 Improved Eviscerate
2/2 Remorseless Attacks
5/5 Malice
3/3 Ruthlessness
2/3 Improved Slice and Dice
1/1 Relentless Strikes
5/5 Lethality
1/1 Cold Blood
3/3 Improved Kidney Shot
5/5 Seal Fate
1/1 Vigor
Combat (8 points)
3/3 Improved Gouge
2/2 Improved Sinister Strike
3/3 Improved Backstab
Subtlety (12 points)
5/5 Opportunity
2/5 Camouflage
5/5 MOD
OR...
Assassination (21 points)
3/3 Improved Eviscerate
2/2 Remorseless Attacks
5/5 Malice
3/3 Ruthlessness
1/2 Murder
1/1 Relentless Strikes
5/5 Lethality
1/1 Cold Blood
Combat (8 points)
3/3 Improved Gouge
2/2 Improved Sinister Strike
3/3 Improved Backstab
Subtlety (22 points)
5/5 Opportunity
2/2 Elusiveness
4/5 Camouflage
3/3 Initiative
3/3 Improved Ambush
3/3 Improved Sap
1/1 Preparation
1/2 Dirty Deeds
OR....
Assassination (21 points)
3/3 Improved Eviscerate
2/2 Remorseless Attacks
5/5 Malice
3/3 Ruthlessness
1/2 Murder
1/1 Relentless Strikes
5/5 Lethality
1/1 Cold Blood
Combat (8 points)
3/3 Improved Gouge
2/2 Improved Sinister Strike
3/3 Improved Backstab
Subtlety (22 points)
5/5 Opportunity
2/2 Elusiveness
4/5 Camouflage
3/3 Initiative
3/3 Improved Ambush
3/3 Improved Sap
1/1 Preparation
1/2 Dirty Deeds
OR....
Assassination Talents - 30 point(s)
Improved Eviscerate - rank 3/3
Malice - rank 5/5
Ruthlessness - rank 3/3
Relentless Strikes - rank 1/1
Lethality - rank 5/5
Vile Poisons - rank 4/5
Cold Blood - rank 1/1
Improved Kidney Shot - rank 3/3
Seal Fate - rank 5/5
Subtlety Talents - 21 point(s)
Opportunity - rank 5/5
Camouflage - rank 5/5
Initiative - rank 3/3
Ghostly Strike - rank 1/1
Improved Ambush - rank 3/3
Improved Sap - rank 3/3
Preparation - rank 1/1 |
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Telperion

Joined: 09 Jan 2006 Posts: 1543 Location: Hanover Park, IL
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Posted: Mon Oct 30, 2006 3:32 pm Post subject: |
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As per your request here is the data on the Crit/hit thing. Your Crit won't be reaching high enough to matter so just make sure you have 6% to hit and you will be fine.
against a level 60 mob (while attacking from behind) assuming 30% crit and 0% hit your hit table would look like:
miss - 24%
dodge - 5%
crit - 30%
hit - 41%
against a level 63 mob your miss% and chance your target will dodge are increased by .6% and 40% of your attacks will be glancing blows changing the hit table to:
miss - 24.6%
dodge - 5.6%
glance - 40%
crit - 29.8%
hit - 0%
once all of your hit chance has been eaten up by glancing blows it begins to start reducing your chance to crit...with 0% hit your crit is capped at 29.8% against level 60 targets...in the case of 30% crit you would need .2% hit to ensure your crits aren't being eaten by glancing blows...
if you were to increase your +hit to 10% your hit table would then become:
miss - 14.6%
dodge - 5.6%
glance - 40%
crit - 30%
hit - 9.8%
with 10% hit you've now ensured that your crits aren't being eaten by glancing blows and have effectively raised your crit cap to 39.8% _________________ Check out my Radness
http://ctprofiles.net/582381 |
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Melchiorc

Joined: 31 May 2006 Posts: 305
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Posted: Mon Oct 30, 2006 4:05 pm Post subject: |
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GLAIVAN!!!!!!!!!!!! _________________ do yo chain hang low?!?!?! |
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Humankrusher
Joined: 23 May 2006 Posts: 347 Location: Bloomington, IL
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Posted: Mon Oct 30, 2006 4:15 pm Post subject: |
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haha i was thinking the same thing _________________ totems! totems! totems! |
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