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Telp give me your feedback

 
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tearducs



Joined: 27 Jul 2006
Posts: 47
Location: canada, New Brunswick

PostPosted: Thu Oct 26, 2006 6:21 pm    Post subject: Telp give me your feedback Reply with quote

Assassination (31 points)

3/3 Improved Eviscerate
2/2 Remorseless Attacks
5/5 Malice
3/3 Ruthlessness
2/3 Improved Slice and Dice
1/1 Relentless Strikes
5/5 Lethality
1/1 Cold Blood
3/3 Improved Kidney Shot
5/5 Seal Fate
1/1 Vigor

Combat (8 points)

3/3 Improved Gouge
2/2 Improved Sinister Strike
3/3 Improved Backstab

Subtlety (12 points)

5/5 Opportunity
2/5 Camouflage
5/5 MOD


OR...

Assassination (21 points)

3/3 Improved Eviscerate
2/2 Remorseless Attacks
5/5 Malice
3/3 Ruthlessness
1/2 Murder
1/1 Relentless Strikes
5/5 Lethality
1/1 Cold Blood

Combat (8 points)

3/3 Improved Gouge
2/2 Improved Sinister Strike
3/3 Improved Backstab

Subtlety (22 points)

5/5 Opportunity
2/2 Elusiveness
4/5 Camouflage
3/3 Initiative
3/3 Improved Ambush
3/3 Improved Sap
1/1 Preparation
1/2 Dirty Deeds

OR....


Assassination (21 points)

3/3 Improved Eviscerate
2/2 Remorseless Attacks
5/5 Malice
3/3 Ruthlessness
1/2 Murder
1/1 Relentless Strikes
5/5 Lethality
1/1 Cold Blood

Combat (8 points)

3/3 Improved Gouge
2/2 Improved Sinister Strike
3/3 Improved Backstab

Subtlety (22 points)

5/5 Opportunity
2/2 Elusiveness
4/5 Camouflage
3/3 Initiative
3/3 Improved Ambush
3/3 Improved Sap
1/1 Preparation
1/2 Dirty Deeds

OR....

Assassination Talents - 30 point(s)


Improved Eviscerate - rank 3/3
Malice - rank 5/5
Ruthlessness - rank 3/3
Relentless Strikes - rank 1/1
Lethality - rank 5/5
Vile Poisons - rank 4/5
Cold Blood - rank 1/1
Improved Kidney Shot - rank 3/3
Seal Fate - rank 5/5



Subtlety Talents - 21 point(s)

Opportunity - rank 5/5
Camouflage - rank 5/5
Initiative - rank 3/3
Ghostly Strike - rank 1/1
Improved Ambush - rank 3/3
Improved Sap - rank 3/3
Preparation - rank 1/1
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Telperion



Joined: 09 Jan 2006
Posts: 1543
Location: Hanover Park, IL

PostPosted: Mon Oct 30, 2006 3:32 pm    Post subject: Reply with quote

As per your request here is the data on the Crit/hit thing. Your Crit won't be reaching high enough to matter so just make sure you have 6% to hit and you will be fine.

against a level 60 mob (while attacking from behind) assuming 30% crit and 0% hit your hit table would look like:

miss - 24%
dodge - 5%
crit - 30%
hit - 41%

against a level 63 mob your miss% and chance your target will dodge are increased by .6% and 40% of your attacks will be glancing blows changing the hit table to:

miss - 24.6%
dodge - 5.6%
glance - 40%
crit - 29.8%
hit - 0%

once all of your hit chance has been eaten up by glancing blows it begins to start reducing your chance to crit...with 0% hit your crit is capped at 29.8% against level 60 targets...in the case of 30% crit you would need .2% hit to ensure your crits aren't being eaten by glancing blows...

if you were to increase your +hit to 10% your hit table would then become:

miss - 14.6%
dodge - 5.6%
glance - 40%
crit - 30%
hit - 9.8%

with 10% hit you've now ensured that your crits aren't being eaten by glancing blows and have effectively raised your crit cap to 39.8%
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Melchiorc



Joined: 31 May 2006
Posts: 305

PostPosted: Mon Oct 30, 2006 4:05 pm    Post subject: Reply with quote

GLAIVAN!!!!!!!!!!!!
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Humankrusher



Joined: 23 May 2006
Posts: 347
Location: Bloomington, IL

PostPosted: Mon Oct 30, 2006 4:15 pm    Post subject: Reply with quote

haha i was thinking the same thing
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